All about people, growth, fun & a Designer
Hoi! I'm Zilu Tang (唐子麓) — an interaction & UX designer, game designer and HCI researcher who puts fun into functional design. In the AI era, I explore how AI can expand what design makes possible, building solutions that deliver both convenience and joy.
01Selected works
Projects across UX/UI, game and product design.
Urban Feather — Digital
A cooperative serious game about bird-window collisions.
Urban Feather — Board
A board game raising awareness of "bird strike".
EchoFriend
An interactive Dutch learning assistant embedded with XAI.
Dread Pulse
A VR horror game for research on adaptive game-experience systems.
Switch & Slide
A tangible interface for cognitive & physical therapy for elderly.
Tactone
Design the perception of your soft robot.
SleeveView
A navigation aid integrated into fabric.
YiZeePAY
Digital wallets for the aging population.
"Multiverse of Painting"
Convenient version management for iPad drawing apps — patented.
02About
UI/UX Designer · Researcher · Developer
I put fun into functional design — solutions that bring both convenience and joy.
Hoi! I'm Zilu Tang (唐子麓), also known as Zoe. I'm currently a master student at Eindhoven University of Technology. I'm an interaction designer, UX designer, game designer and HCI researcher. I've done research on XR, game communities, human behaviour, serious games and interaction design.
Software
Programming
03Resume
Education, work & selected publications.
Education
MSc, Industrial Design
Eindhoven University of Technology, NL
UX/UI design, AI, Tangible Interaction, VR
BEng, Industrial Design
Southern University of Science and Technology, Shenzhen
UX design coursework; research in Cinematic VR and digital communities in China.
Digital Communities in China RG (CityU HongKong) ↗Work experience
UX/UI Designer
Totem Game Dev, Eindhoven, NL
UX/UI Designer
Aumens, Eindhoven, NL
Interaction / UX Designer
Tencent Music Entertainment, Shenzhen, China
Publications — conference papers
Selected papers
- Z. Tang, H. Hu, M.M. Soares (2023). Usability Assessment of Nintendo Switch. HCI International 2023. Read ↗
- R. Tang, Q. Lei, J. Guo, Z. Tang (2023). Building Feminist Safe Spaces — Douban Feminist Groups. ICA 73rd (Accepted).
- Q. Lei, R. Tang, H. M. Ho, H. Zhou, J. Guo, Z. Tang (2024). A Game of Love for Women — Mr. Love: Queen's Choice. CHI 2024. Read ↗
- Y. Zhang, H. Zhou, Z. Jiang, Z. Tang, Q. Lei, T. Luo (2024). Viewing Modalities in Cinematic VR — a Meta-Analysis. CSCW 2025. Read ↗
- H. M. Ho, Q. Lei, R. Tang, Z. Tang, Y. Zhang (2024). Ethical Dilemmas of Generative AI in Chinese Cyberspace. ECSCW 2024. Read ↗
Patent
Operational Interaction Method & Device
Zilu Tang, Tao Luo — China Patent (一种操作交互方法、装置、电子设备和计算可读存储介质).
See on Google Patents ↗Welcome to connect
& discuss.
z.tang@student.tue.nl
TU/e — Dept. of Industrial Design